prensky

Thursday afternoon -31st May 2007 Twitch Speed OP - Kids being taught NP - Kids teaching themselves (with guidance) What do kids tell us about "being told?" Who are 21stC students - not little"s" anymore. Todays learners are not the one tat the system was designed for. Why? 500,000 commercials 20,000 hours of tv 100,000 on cell phones 250,000 emails 5-10,000 hrs video games 2 million ring tones downloaded a month 2 mill songs per month tech is a foundation, integrated into what kids do E-life of young people online. What do they like? We want community. A lot of people don't understand that we learn differently. Young people want to put their mark on the site. Very hands-on Players prodcue more than use Programmable -new tech Metaphor - Out of the dark....Ed showed st the light. Kids today grow up in the light.We pull st out of the light into the dark. Can we turn on the lights? The font of knowledge is no the teacher it's the Internet! We need to get them engaged - once they are engaged then we can engage them with the content. There's so much separation between what students think and teachers think. We have to share the work - Let students do what they do well Teachers do what they do well - evaluate The teachers don't need to know how to do all these things on the computer. Mutual respect not "my students have the attention span of a gnat!" Attention span of nil for old paradigm. Kids disrepect teachers as digital illiterates. We are all learners, all teachers. What do kids hate the most - worksheets! They know it's busywork. We want GAMES Not because they are games but because they produce learning with engagement. Mini games - trivial Be hero, help your friends out, create/build, Decisions every half second, help reach your goals, always immediate feedback. SISiomo Sight, sound,motion, images extremely well thought out - competition Personalization - every moment on the fly Iteration, extremely rapid during development, Fun - connection between learning and fun - absolute requirement, comes from problem solving mentally. Same task as other days. 1. Fractions Sheet of paper with fractions on them then leave it up to the students to come up with a cooking (or own choice) show that will explain fractions to a yr 3 group, brainstorm ideas of how to present this cooking class, eg podcast, film, IT etc.provide resources for them, bonus points for students who cover more advance concepts. At the end evaluate this by testing the yr 3's to see how well the yr4's taught them. 2. Fractions - present a problem involving a sharing of resources related to money/budget and transport. Use ICT tools etc. to present the solution. Where do they find fractions in real life? 3. WA Week activity WA in the global context What do we have to offer the world? Set up a government and each minister would have to come back with ideas for each question eg budget, strategies to market the state.. Decisions about priorities. Learning activities, sms activities, podcasts, interviews 4. Cross curric y10/11 - Pollution Choose how they investigated the topic, need to understand the outcomes, could use mobile phones for oral recordings. Collate info from a survey. Collaborate and decide best way to present the info. Competitive element? 5.Shapes 2D and 3D Properties, give tham names on whiteboard - children investigate use online dictionary, use digi cameras to find shapes around school. Competition who could find most unual shape. then task - how could we make this classroom fit together? design their own classroom, Use Sketchup, or CAd programs. Online compare different classes. Take a proposal to the Principal. 3D printers 6. History- SOSE-y9 time,continuity and change ANZAC day Cultural heritage Investigate diff roles that people play during differnt conflicts Devise questions, share in a wiki or blog. "Real life" stories publish stories Produce something that the Aust War Memorial might consider using it. Oral history of family - podcasts etc 7. Geography - geo processes that cause disasters. Imagine you ar in a disaster. Research disaster, interview people who have experienced a disaster. Google earth maps etc What causes? Social implications and how you deal with them.
 * bores them to tears why we don't listen to them, engage them enough, repsect them enough, I just fall asleep. They just talk, talk, talk... They just show us stuff, don't give us stuff to do.
 * to be thinking about stuff
 * interacting
 * being asked what we think
 * dicussing
 * Games**